"Upwards from the Esplanade, horizontally from all neighbouring roofs and windows, flashes one irregular deluge of musketry,—without effect."
— Thomas Carlyle, The French Revolution, Ch 6: "Storm and Victory"
In game[]
Trained Mob — Vital statistics | ||||||||
---|---|---|---|---|---|---|---|---|
| ||||||||
Prereq: | Build time | HP | LOS | Attack | Attack speed | Movement speed | ||
1m 52.5s | 250 | 14 | 34 | 40 | 24 | |||
Cost | Created from | Armour | Weapon range | Specialty | ||||
Base | Ramp | Pop | ||||||
: 120; : 120 |
: 10 | 2 | 14 | 0-12 | ? |
Overall strategy[]
Armed Mobs consist of civilians armed with whatever weapons there are on hand, and are equivalents to the Militia of Rise of Nations. Unlike regular military units, they cannot be supplied outside of home territory and thus will not survive long during an expedition deep into enemy lands, rendering them ideal only as a last resort in defence.....or attack, if need be.