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He was the Tiger of Mysore, he could not die, only kill.

—Bernard Cornwell, Sharpe's Tiger

Vital stats[]

Musket mysore
Mysore Tigers

Mysore Tigers

Heavy infantry highly capable of obliterating cavalry, but is still susceptible of being defeated by main line infantry or ranged cavalry.

  • Strong versus melee cavalry,
  • Weak versus infantry, buildings, siege weapons.
Prereq: Build time HP LOS Attack Attack speed Movement
speed
Ideological Fervour Attrition
11.7s
(175t)
147 11 18 2.9s
(44t)
24
Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Food: 70
Reichtum: 20

Reichtum: 2

1
  • Castle
  • Fortress
  • Citadel
3 1–9
  • Attack penalty versus buildings.
  • Poor turn speed and accuracy.
  • Armour-piercing shot.
India

Overall strategy[]

They are not as hard-hitting nor as well-endowed with survivability as the Fusiliers of most European nations, but Mysore Tigers are still sufficiently strong to pose a threat against cavalry, owing to their proficiency with muskets. The only problem however is that they cost Wealth as opposed to Metal, so creating vast numbers of these units can be a difficult challenge. All told, however, you may be better off recruiting cavalry of your own, as opposed to raising these soldiers, although their performance in battle can never be dismissed.

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