Rise of the Moderns Wiki

Japan (Rise of the Moderns)/Tech Tree

< Japan (Rise of the Moderns)

536pages on
this wiki
Add New Page
Comments0 Share
Faction Overview Strategic Overview CtW Information Tech Tree

Unique unitsEdit

(all heavy ships from the Galleon onward are all available to Japan)

  • Kachi [1] Immensely powerful hand-to-hand infantry unit.
  • Ashigaru 
  • Samurai archers - unlike other medium cavalry, samurai archers have a devastating ranged attack, making them deadly to infantry and cavalry alike. Upgrades to Horse rifle in [4].
  • Kibatai
  • Mikasa-class Battleship [5] Technically like the French Gloire - it can be built in [5] without needing the Military-Industrial Complex.

(Japan gets both the Musketeer and the Heavy ship line)

Unique buildingsEdit

  • Mansion - trains elite units
  • House of Worship - performs taxation and religion research, and is the main stopping point for your auxiliary units.
  • Nobles' Palace (available from [1])
    • Hosts 2 sets of exclusive technologies, unique to non-Western nations.
    • Produces a small trickle of wood.
    • Units produced:
      • Shohei-class battleship [3] => Azuma-class ironclad [4] => Satsuma-class battle cruiser [5] heavy ships that require Foreign Concessions
      • Sohei archers, cavalry and infantry [1-5] extremely tough warrior monks, known for ferocity on the field but worthless against siege, machine guns and armoured units. Requires Divine Mandate.
      • Shinsengumi [4] Requires Divine Mandate. An upgrade for scout units, converting them into secret police corps.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.