Rise of the Moderns Wiki
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In game[]

Pike ron
Pikemen — Vital statistics

Slow but deadly pre-modern melee unit with good parameters for close-quarters work, especially against horsemen, but extremely weak against missile units.

  • Strong versus cavalry and full-frontal melee.
  • Weak versus ranged units.
Prereq: Build time HP LOS Attack Attack speed Movement
speed
188t 170 8 17 Rather slow 25
Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Food: 50
Ore: 20
Food: 2 1 ????? 2 0–1
  • Attack bonus versus cavalry.
  • Poor turn speed.

Overall strategy[]

Pikemen can best be described as the conscript component of Swedish and American armies, being bodies of men armed with the long pike. While they are slow and especially vulnerable against missile units, they are nevertheless idea as a counter-cavalry unit, using the long reach of their weapons to protect your weaker Musketeers.

Unless your enemy has managed to raise sufficient artillery, you can easily steamroll them with your Pikemen, using "Swiss-style" tactics of marching the Pikemen forward and into the enemy. Just remember that Pikemen are very vulnerable if pitted against other infantry classes, so never send them into battle unless they are supported by rolling fire from your own men, ie with Musketeers or Cannon.

Unit summary[]

  • Strong melee unit that is specialised in taking out cavalry and units with minimum range.

  • Use pikemen to counter enemy cavalry especially as picket units for artillery, but watch out for ranged units such as Musketeers.

Notes[]

In Rise of Napoleon: Ultima Ratio, Pikemen are available only to the United States of America and Sweden.

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