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Wonders

Name

Abilities

Resource cost and wonder point contribution

Requirements

Special remarks

Haramul Fara'yna

Haramul Fara'yna
  • City limit +1
  • Cities cheaper by 33%
  • Metal: 160
  • Wonder points
  • Archaeology Scientia
  • Level 1: Authority Civics

Arc de Triomphe

ArcT
  • Commerce Limit on Timber and Wealthincreased by 50.
  • Population Limit increased by 50
  • Wealth gather rate increased by 30%
  • Knowledge: 160
    Metal: 160
  • Wonder points
  • Level 2: Political Parties Civics

National Institute of Science

Oda resctr
  • +50 Knowledge production rate
  • -66% Granary, Foundry and Sawmill production upgrade cost
  • Food: 200
    Knowledge: 160
  • Wonder points
  • Calculus Scientia

Royal Military Academy

Royalacademy
  • Functions like a Siege Factory
  • Free foot unit every 30 seconds (Plus 1/2 second for every Infantry unit the player controls)
  • Timber: 1,000
    Wealth: 400
  • Wonder points
  • Level 2: National Academy Military
Allows use of an additional army instead of spawning units in the Grand Campaign.

Papal Basilica

Oda seds

  • National borders increased by 3
  • Attrition to enemy units increased by 50%
  • Fortifications are 20% cheaper
  • Knowledge: 200
    Timber: 160
  • Wonder points
  • Missionaries

El Escorial

Oda vatican
  • Counts as a bonus Major City of your nation.
  • Can be built wherever a City can and its build location is not revealed to the enemy until it is complete.
  • Gives +50 Food and Timber insted of the usual +10/+10
  • Capital Timers do not effect you.
  • Knowledge: 300
  • Wonder points
  • Civic Religion

Temple of Tikal

Ku-nah
  • Timber gather rate increased by 50%
  • Commerce Limit on Timber increased by 100
  • House of Worship effects increased by 50%
  • Food: 200
    Metal: 300
  • Wonder points
  • Archaeology Scientia
  • Supply Reform Military

Stock Exchange

Oda wallstreet
  • Functions like a Market.
  • You create Ships 50% faster.
  • Increases your income from Rare resources (in your territory) and Markets by 200%
  • You receive the bonus ability of all Rare resources in your territory , even if you don't have a Merchant there.
  • Wealth: 500
    Knowledge: 560
  • Wonder points
  • Level 4: Positivism Science
  • Level 4: Steam Power Commerce

Mavi Cami

Oda bluemosque
  • Increases Metal gather rate by 50%
  • Raises your Commerce Limit for Metal by 100.
  • Cost of Barracks, Stable, and Dock units reduced by 25%
  • Wealth: 600
    Metal: 300
  • Wonder points
  • Missionaries

Versailles

Versailles
  • Reduces non-Knowledge costs of research by 50%.
  • Supply Wagons can heal your troops (and Westphalian Supply Wagons heal twice as fast than the normal rate).
  • Siege, Artillery, and Supply units move 25% faster.
  • Wealth: 400
    Metal: 400
  • Wonder points
  • Level 3: Utilitarianism Civics
  • Level 3: Economic Theory Commerce

Colosseum

Colosseo
  • Increases all your building hit points by 50%
  • Your Wealth income increased by 66%
  • Raises your Commerce Limit for Wealth by +200
  • Wealth: 500
    Food: 600
  • 4 Wonder points
  • Measuring Tools

Statue of Liberty

Greenlady
  • -100% attrition damage suffered in enemy territory.
  • Wealth: 600
    Food: 600
  • Wonder points
  • Level 6: Assembly Line Commerce
  • Bessemer Process Metallurgy

Lal Qila

Lalqila
  • Massive Fortification with long range, many Hit Points, extra garrison value, and increased border push.
  • Can be built wherever a Castle can; does not count against a City's Wonder Limit (1 wonder per city).
  • While construction, will not revealed to the enemy until it is complete.
  • Receive Fortification upgrades for free and all Castles, Fortresses and Citadels gain 33% more hitpoints.
  • Units garrisoned at any Fort Heal at +500% the normal rate.
  • Metal: 600
    Timber: 250
  • 4 Wonder points
  • Level 5: National Defence Militiae
  • Level 1: Authority Civics

Sobor Vassiliya

Center
  • Raises Commerce Limit for Food, Timber, Metal by 200.
  • Increases attrition damage inflicted on unsupplied enemy units in your territory by 100%.
  • Spies are created instantly.
  • Gain the use of an extra Spy unit which does not count against your Population Limit and is rebuilt for free whenever it is killed.
  • Food: 300
    Knowledge: 200
  • Wonder points
  • Blood and Soil Attrition
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